Game systems / Local learning

From remembering events to learning from experience with Synthara CLiF

How a browser-based fantasy RPG grew from responsive quests into a local system that records the shape of play and carries learned context into later sessions.

Synthara CLiF SQLite
A Synthara player action becomes a before, action, after and outcome trajectory, stored in SQLite and used for deterministic local learning in a later session.
CLiF preserves a structured trace of experience for local aggregation and reuse; it does not save a character or fine-tune a model.View full-size diagram

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